They might constantly feel restricted and pessimistic because of the rules and limits they are bound to. They would not accept any limit imposed on them, including something as simple as how much energy they have to move or walk or breath. They use rules and limits and things you can’t escape to steal from others. They might know intimately the inner workings of machines or bombs through a lot of trial and error. They might sacrifice anything they consider unnecessary about themselves or the way they live, sometimes even going too far with it, in order to be considered or thought of as less useless. They will stop listening to the authority they used to listen to and make a stand. Doom can represent death, fate, sacrifice, rules, and possibly duality, though this very well could just be a trait that the captors both share. They have a lot of potential to go down a very destructive or even evil path if they use their powers irresponsibly, but not every Prince of Doom is automatically evil or will Doom their session. Doom is the aspect of death, destruction, sacrifice and fate (doom). They would likely wait for the opportune moment to strike, though they are slow to move or act, they always will when something necessary needs to happen. They just can’t be held back. They whine and complain and go ‘but moooooooooom’ until they give in and they get a pet. Though they would then act like they totally understand and accept something as necessary but subtly complain about how much trouble it was or how much of a sacrifice it was to do the thing. If they think something is their responsibility, or they have an obligation to do something, nothing can stop them from their inevitable purpose and they can be stubborn in this way as well. They might be very good at avoiding any unnecessary thing or person and are very good at recognizing when something is too futile to even bother with. Yeah I know, unoriginal. Eventually, something will happen that pushes them over the edge. Since Doom seems to have some sort of Their challenge is to learn to let others have their Aspect as well. “Destroying Doom” could, They are usually even like to take on more responsibility and obligations, being naturally confident they can fulfill them in any way. They’re easily swayed by any kind of temptation and lack self control or self imposed limits. LOMAF is a land covered in flowers and greenery, and is booming with Life. Their challenge is to not be ruled by the whims of their Aspect. A Prince of Doom acts much like a Life player in their tendencies to destroy Doom. They whine and complain and get out of doing things by acting like they can’t do it, or they’re repulsed by it, or by acting lazy and inactive in general. make because of what they’ve done. would deal more damage. They are pessimistic, but they struggle for acceptance in others as well. Their challenge is to not be ruled by the whims of their Aspect. It is in their nature to warp and change the rules of what can and can’t happen. A Page of Doom would start with a deficit in their ability to follow rules properly, either not seeing the necessity of them or thinking that there wouldn’t be consequences for doing so. A Prince of Doom unapologetically pushes people way past their own limits. I can see a Bard of Doom finally getting into serious trouble for something they did or let happen. Their challenge is to overcome their Aspect and come out in control of it. They believe their own standards and rules are the correct ones and try to enforce them whenever possible. Which rules do I act on and follow? An Heir of Doom would have an amazing sense of self-discipline and self-control. No, probably not, unless the Bard is just in the worst mood ever. I’mma do this in two posts for better organisation so lets start with the Bard Of Doom. They are suddenly restricted or limited in some way that they’ve never been before. Bard- passively destroy their aspect and passively destroy with it. At medium levels, they could create concoctions that would allow allies or objects to resist corrosion, radiation, and poisons. For scarier/more evil Sylphs of Doom you can see them culling the necessary people or animals they view as wrong, dying or decaying. They allow the exploitation of their own Doom because anyone could come along and give them rules or limits to follow and they would believe that they should follow them, no matter what they were, in their attempts to prove themselves responsible. They could increase or decrease the limits and restrictions on anything they wished. By stealing this, the Thief ensures that they have all the time they need. They try to regulate and create rules for even improv-type games and things that aren’t meant to have solid rules. Perhaps they’ve lived in luxury or privileged position all of their lives and have never given a thought to how their actions affect others. They could also destroy rules so they A Knight is very skilled with using the rules and limitations of any game or session to their advantage. No one thinks they are responsible enough for anything, so they never get responsibilities or obligations and so they aren’t used to being told to do something. Doom- major themes of systems, certainty, rules, fate, and sacrifice. Seers of Doom might also have the innate ability to see where bombs and mines were located. They may feel they are under a lot of pressure because of the obligations and responsibilities that get piled up on them. The Bard of Doom passively destroys with fate and certainty. The Bard of Doom. Maybe they even try to burn or kill anything that doesn’t follow their rules. Bard – One who invites destruction through his aspect. So, an un-godtiered mid-crisis Bard of Doom would likely set loads of rules and restrictions both for themselves and their friends/teammates. Their punches affect even the strongest materials, their weapons always working, explosives always being devastating. either-the Doom-bound can become quite irate about their lot. They are also careless, reckless, uncaring individuals. One who passively destroys and destroys with rules, fate, and doom. The Bard of Doom’s actions would doom everyone later- they’d be allowing destruction through doom or destroying doom. like a Life player, except with a less-than-healthy disregard for the rules. They have trouble coping with a lack of acceptance from others. They will be lazy/unproductive, pessimistic, and accepting of the world and society around them. They could be unbeatable DnD players or great dungeon masters if they wanted. Anyways, hope this helps, and again sorry for the late answer! originally they would act like a player of their opposite aspect while they destroy their aspect, then some sort of “crisis” than death (case in point: The Handmaid). Being Passive, they also can’t do a whole lot, at least before god tiering. They might also have a weak grasp of self-control and thus they would make personal sacrifices that aren’t really sacrifices or limit themselves with rules that really aren’t that limiting or have a ton of loopholes. Azula from Avatar: The Last Airbender is a pretty good example of a Thief of Doom during the beginning of the series, nearer the end she slowly starts going crazy and finally inverts to a Page of Life when her insecurities become reality. They might become pretty pessimistic, cautious and inactive because of this, if they ever truly understand what it means to be an Heir of Doom. Rogue of Doom: One who Invites Theft of Doom or one who Invites Theft through Doom, Rogues have problems coping with their Aspect or their supposed lack of it. If you don’t want to play by this guy’s rules, and you think you can do whatever you want, you’re in for some hardships. They are violently stubborn pessimistic people that stop at nothing to reach their goals. As much as they have the potential to set everything loose into catastrophic chaos they have also the necessary power to keep otherwise impossibly uncontrollable things under control. They might even live in a kind of war zone, or the aftermath of one. Bard of Doom: One who Invites Destruction of Doom or one who Invites Destruction through Doom. Maybe they and/or their friends were rather severely punished for their They think they can’t actually handle it, causing them to give it up too easily. They will decide for themselves what is good, what is bad, what can be changed and what can’t. Needless to say they aren’t very adventurous or really exciting people. A Mage of Doom would suffer from the limits, responsibilities, restrictions and obligations placed on them. Mage of Doom: One who Understands with Doom or Understands Doom, Mages will suffer from their Aspect or from the effects of their Aspect. Anti-matter for the masterplan! At medium levels they spew miasma, exhaling poison. That isn’t to say that a Bard of Doom couldn’t resurrect someone (something Doom wouldn’t naturally do), but it wouldn’t be their first thought and they would have to try really hard like I said before. But they don’t want to accept that, they want to live their life to the fullest and be rebellious and go wild! The Bard of Doom’s actions would doom everyone later- they’d be allowing destruction through doom or destroying doom. Minor themes of limits, order, and decay. They use and exploit any rule or limit that they can to their advantage. The Bard of Doom passively destroys with deterioration, curses, and fate. This player is highly unpredictable and it is hard to know what his motives are. They don’t fully understand limits and rules and consequences, either thinking they are not all that bad or horrifyingly awful and thus they become too pessimistic to do anything. The bard’s class skills are Acrobatics ... Dirge of doom is a mind-affecting fear effect, and it relies on audible and visual components. Instead of running away and letting others deal with their Aspect they would stand up with it, take it for themselves and use it. Their challenge is act upon their opinions instead of waiting by the sidelines. For a Bard of Doom, it could possibly be something like the death of a relative or close friend, or maybe they face serious and extravagant consequences for trying to be rebellious. I used to think i was just a session breaker but this is way better. They skillfully fulfill any responsibility or obligation required of them with ease. The drastic change in a Bard’s personality is something we affectionately refer to as a “crisis”. They would be truly optimistic reckless rebels and very powerful and possibly dangerous players in SBURB/SGRUB.
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